This is the list of all WorldEdit plugin commands
To use this plugin correctly you need to be opped, clickhere to learn how to be an operator.
This is work in progress. I just wanted to show how much i created.This took me about an hour. This is a small update to the previously released 6.1.10(-SNAPSHOT) version containing two small but important changes:. Fixed tile entity not being updated on blocks of the same type (e.g. Pasting a chest onto an existing chest wouldn't paste the contents of the chest).
Order | Setting | Description |
// limit | Sets a maximum number of blocks affected by your operations. This command only acts on you. Use this command to avoid big accidents. If you have already set a base limit in the WorldEdit configuration file, it will not overwrite it. | |
History | ||
// undo | Removes your last action. | |
// redo | Resets the last removed action. | |
/ clearHistory | Erases your history. | |
Selection | ||
// wand | Added to your inventory an editing tool (by default an 'ax wood'). Left click on a block defines the point 1 selection. Right click on another block defines the point 2 selection. | |
/ toggleeditwand | Toggles the edit wand selection mode, ALLOWING you to use the edit wand item Normally. | |
// pos1 | Sets the block above which you find to be the # 1 pick. | |
// pos2 | Sets the block above which you find to be the # 2 selection. | |
// hpos1 | Sets the block you watch as the # 1 pick. | |
// hpos2 | Sets the block you watch as the # 2 selection. | |
// chunk | Select the plot where you are as a selection. | |
// expand | Enlarges your selection of blocks in the direction you look. | |
// expand | Enlarges your selection of blocks to the North, South, East or West. | |
// expand | Enlarges your selection in two directions at once. | |
// expand | green | Expands the selection to include sky to bedrock. |
// contract | Reduces your selection of blocks in the direction you look. | |
// contract | [management] | Reduces your selection of blocks to the North, South, East or West. |
// contract | [management] | Reduces your selection in two directions at once. |
// shift | [management] | Moves the selected region. This does not move the contents of the selection. |
// size | Gives the size of the selected region. | |
// count | Count the number of blocks in the selected area | |
/ distr | Gives the distribution of the blocks in the selected area. | |
Clipboard | ||
// copy | Copy the selected region. Be careful, your position is copied too. | |
// cut | Removes the selected region. | |
// paste | Paste the contents of the clipboard. | |
// paste | true | Paste the contents of the clipboard in its actual position. |
// rotate | Rotates the contents of the clipboard. | |
// flip | [Dir] | Flip the clipboard. |
// load | Loads .schematic in the clipboard. | |
// save | Saves the contents of the clipboard in the .schematic. | |
/ clearclipboard | Empty the contents of the clipboard. | |
Region operations | ||
//set | Transforms all the blocks in the selected area in a specified block. | |
// replace | Replace all empty blocks (air) in a block type . | |
// replace | Replaces all kind of blocks in block type . | |
// overlay | Place a block above the current block region. | |
// walls | Built the walls of the selected region (not including ground and ceiling). | |
// faces | Built walls around the selected region, including the floor and ceiling. | |
// smooth | [Iterations] | Smooth the selection's heightmap. |
// move | [Count] [management] [leave-id] | Moves the contents of the selection. A block can be specified to fulfill the former moved content. |
// stack | [Count] [management] | Separates the selection. |
Generation | ||
// hcyl | [height] | Created a hollow vertical cylinder. |
// cyl | [height] | Created a vertical cylinder. |
//sphere | [raised?] | Created a sphere. |
// hsphere | [raised?] | Created a hollow sphere. |
/ forestgen | [Size] [type] [density] | Created a forest. |
/ pumpkins | [Size] | Created a pumpkin forest. |
Chunk tools | ||
/ chunkinfo | Give the name of the plot file where you are. | |
/ listchunks | Displays a list of plots used. ( 'Print a list of used chunks.') | |
/ delchunks | Generate a shell script to delete chunks. | |
Utilities | ||
/ toggleplace | Toggle entre using pos # 1 or your current position. | |
// fill | [depth] | Made a round plate of radius 'radius'. |
// fillr | filled a creu over a radius 'radius' and to the ground (making the area). | |
//drain | Empty all water or lava lakes (within ). | |
/ fixwater | Evens pools of water near you. | |
/ fixlava | Evens the lava pools near you. | |
/ removeabove | [Size] [height] | Deletes the blocks above your head. |
/ removebelow | [Size] [height] | Removes the blocks below your feet. |
/ replacenear | Replaces blocks near you. | |
/ removenear | [Block] [size] | Removes the blocks near you. |
/ snow | [radius] | Add snow (radius [radius]). |
/ thaw | [radius] | Remove snow (radius [radius]). |
/ex | [Size] | Extinguished the fire. |
/ butcher | [radius] | Kill the monsters around you. |
Super pickaxe | ||
// | Enable super-pick. | |
/ single | Switch to single block super pickaxe mode. | |
/ area | Goes to a super pickaxe digging blocks around the point of impact (not digging deep) | |
/ recur | Goes to a super pickaxe digging blocks around the point of impact (also digs deep). | |
/ none | Disables orders. | |
/ info | Passes the information tool (gives the position, ID and the material of the selected block). | |
/ tree | [type] | Enables tree creator. |
/ repl | Switch to replace the block tool. | |
/ cycler | Tool to 'recycle' the texture of an object (eg switch from a chestnut tree with a white tree). | |
// brush | [No-replace?] | Passes the brush tool. |
// rbrush | Switch to the replacing the brush tool That only replaces Existing block. | |
// sb | [radius] | Use the brush sphere. |
// cb | [radius] [height] | Use the cylindrical brush. |
// ccb | Use the clipboard brush. | |
Snapshots | ||
// restore | [Snapshot] | Particular restore a snapshot. |
// use | Particular Use a snapshot. | |
/ listsnapshots | [Num] | List the 5 newest snapshots. |
Getting around | ||
/ unstuck | Go over to the first slot. | |
/ ascend | Up to the first free space above you. | |
/ down | Descend to the first space below you. | |
/ eye | [Clearance] | You stick to the highest point above you. |
/ thru | Passes through the wall that you look. | |
/ jumpto | Mounted on the wall as you look. | |
/ up | [distance] | Rises by a predetermined distance. |
Building and repairing structures is almost a must for any Minecraft player. However, it is quite difficult to be able to perform the job effectively by relying only on manual actions.
That's when you need WorldEdit Mod 1.16.4/1.15.2/1.12.2 for seemingly impossible tasks.
Main feature
Do you want to build a bridge? Do you want to create a giant cylindrical tower? Or do you even want to recreate the image of the giant Egyptian pyramids? This Minecraft Mod 1.16.4 will help you to do that. It helps you control thousands of blocks quickly. And once you've identified the shapes you want to build, you'll have a 'soft memory' that can be realized at any time (as long as you have enough space and resources).
Besides, WorldEdit Mod 1.16.4/1.15.2/1.12.2 also allows you to interfere with the landscape in the Minecraft world. You have a magic brush to shape the mountains. And if you are good at coding, you can completely decide what the terrain around you will look like.
There are many other functions for you to explore such as the compass to help you navigate quickly … along with 20 other codes.
Closing Thought
There are many other functions for you to explore such as the compass to help you navigate quickly … along with 20 other codes.
Closing Thought
I think very few mods can give you such a great influence in world-making. This Minecraft Mod 1.15.2 can work independently or work to interact with the server.
Screenshots
How to install WorldEdit Mod:
- Install Minecraft Forge, Optifine HD, and GLSL Shaders Mod on your computer.
- Navigate to your Minecraft game folder.
- Move the mod (.zip file) to the .minecraft/shaderpacks/ folder.
- Operate Minecraft and click on the mods button.
Download WorldEdit Mod 1.16.3/1.14.4 for free here:
WorldEdit Mod Free Download Links
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