Minecraft Worldedit 1 12 2

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This is the list of all WorldEdit plugin commands

To use this plugin correctly you need to be opped, clickhere to learn how to be an operator.

This is work in progress. I just wanted to show how much i created.This took me about an hour. This is a small update to the previously released 6.1.10(-SNAPSHOT) version containing two small but important changes:. Fixed tile entity not being updated on blocks of the same type (e.g. Pasting a chest onto an existing chest wouldn't paste the contents of the chest).




OrderSettingDescription
// limit

Sets a maximum number of blocks affected by your operations.

This command only acts on you.

Use this command to avoid big accidents.

If you have already set a base limit in the WorldEdit configuration file, it will not overwrite it.






History
// undo
Removes your last action.
// redo
Resets the last removed action.
/ clearHistory
Erases your history.





Selection
// wand
Added to your inventory an editing tool (by default an 'ax wood'). Left click on a block defines the point 1 selection. Right click on another block defines the point 2 selection.
/ toggleeditwand
Toggles the edit wand selection mode, ALLOWING you to use the edit wand item Normally.
// pos1
Sets the block above which you find to be the # 1 pick.
// pos2
Sets the block above which you find to be the # 2 selection.
// hpos1
Sets the block you watch as the # 1 pick.
// hpos2
Sets the block you watch as the # 2 selection.
// chunk
Select the plot where you are as a selection.
// expandEnlarges your selection of blocks in the direction you look.
// expand Enlarges your selection of blocks to the North, South, East or West.
// expandEnlarges your selection in two directions at once.
// expand greenExpands the selection to include sky to bedrock.
// contractReduces your selection of blocks in the direction you look.
// contract [management]Reduces your selection of blocks to the North, South, East or West.
// contract [management]Reduces your selection in two directions at once.
// shift [management]Moves the selected region. This does not move the contents of the selection.
// size
Gives the size of the selected region.
// countCount the number of blocks in the selected area
/ distr
Gives the distribution of the blocks in the selected area.





Clipboard
// copy
Copy the selected region. Be careful, your position is copied too.
// cut
Removes the selected region.
// paste
Paste the contents of the clipboard.
// pastetruePaste the contents of the clipboard in its actual position.
// rotateRotates the contents of the clipboard.
// flip[Dir]Flip the clipboard.
// loadLoads .schematic in the clipboard.
// saveSaves the contents of the clipboard in the .schematic.
/ clearclipboard
Empty the contents of the clipboard.





Region operations
//setTransforms all the blocks in the selected area in a specified block.
// replaceReplace all empty blocks (air) in a block type .
// replace Replaces all kind of blocks in block type .
// overlayPlace a block above the current block region.
// wallsBuilt the walls of the selected region (not including ground and ceiling).
// facesBuilt walls around the selected region, including the floor and ceiling.
// smooth[Iterations]Smooth the selection's heightmap.
// move[Count] [management] [leave-id]Moves the contents of the selection. A block can be specified to fulfill the former moved content.
// stack[Count] [management]Separates the selection.





Generation
// hcyl [height]Created a hollow vertical cylinder.
// cyl [height]Created a vertical cylinder.
//sphere [raised?]Created a sphere.
// hsphere [raised?]Created a hollow sphere.
/ forestgen[Size] [type] [density]Created a forest.
/ pumpkins[Size]Created a pumpkin forest.





Chunk tools
/ chunkinfo
Give the name of the plot file where you are.
/ listchunks
Displays a list of plots used. ( 'Print a list of used chunks.')
/ delchunks
Generate a shell script to delete chunks.





Utilities
/ toggleplace
Toggle entre using pos # 1 or your current position.
// fill [depth]Made a round plate of radius 'radius'.
// fillr filled a creu over a radius 'radius' and to the ground (making the area).
//drainEmpty all water or lava lakes (within ).
/ fixwaterEvens pools of water near you.
/ fixlavaEvens the lava pools near you.
/ removeabove[Size] [height]Deletes the blocks above your head.
/ removebelow[Size] [height]Removes the blocks below your feet.
/ replacenear Replaces blocks near you.
/ removenear[Block] [size]Removes the blocks near you.
/ snow[radius]Add snow (radius [radius]).
/ thaw[radius]Remove snow (radius [radius]).
/ex[Size]Extinguished the fire.
/ butcher[radius]Kill the monsters around you.





Super pickaxe
//
Enable super-pick.
/ single
Switch to single block super pickaxe mode.
/ areaGoes to a super pickaxe digging blocks around the point of impact (not digging deep)
/ recurGoes to a super pickaxe digging blocks around the point of impact (also digs deep).
/ none
Disables orders.
/ info
Passes the information tool (gives the position, ID and the material of the selected block).
/ tree[type]Enables tree creator.
/ replSwitch to replace the block tool.
/ cycler
Tool to 'recycle' the texture of an object (eg switch from a chestnut tree with a white tree).
// brush[No-replace?]Passes the brush tool.
// rbrush
Switch to the replacing the brush tool That only replaces Existing block.
// sb [radius]Use the brush sphere.
// cb [radius] [height]Use the cylindrical brush.
// ccb
Use the clipboard brush.





Snapshots
// restore[Snapshot]Particular restore a snapshot.
// useParticular Use a snapshot.
/ listsnapshots[Num]List the 5 newest snapshots.





Getting around
/ unstuck
Go over to the first slot.
/ ascend
Up to the first free space above you.
/ down
Descend to the first space below you.
/ eye[Clearance]You stick to the highest point above you.
/ thru
Passes through the wall that you look.
/ jumpto
Mounted on the wall as you look.
/ up[distance]Rises by a predetermined distance.




Building and repairing structures is almost a must for any Minecraft player. However, it is quite difficult to be able to perform the job effectively by relying only on manual actions.

That's when you need WorldEdit Mod 1.16.4/1.15.2/1.12.2 for seemingly impossible tasks.

Main feature

Do you want to build a bridge? Do you want to create a giant cylindrical tower? Or do you even want to recreate the image of the giant Egyptian pyramids? This Minecraft Mod 1.16.4 will help you to do that. It helps you control thousands of blocks quickly. And once you've identified the shapes you want to build, you'll have a 'soft memory' that can be realized at any time (as long as you have enough space and resources).

Besides, WorldEdit Mod 1.16.4/1.15.2/1.12.2 also allows you to interfere with the landscape in the Minecraft world. You have a magic brush to shape the mountains. And if you are good at coding, you can completely decide what the terrain around you will look like.

Minecraft worldedit 1.12.2 download

There are many other functions for you to explore such as the compass to help you navigate quickly … along with 20 other codes.

Closing Thought

Worldedit

There are many other functions for you to explore such as the compass to help you navigate quickly … along with 20 other codes.

Closing Thought

I think very few mods can give you such a great influence in world-making. This Minecraft Mod 1.15.2 can work independently or work to interact with the server.

Screenshots

How to install WorldEdit Mod:

  • Install Minecraft Forge, Optifine HD, and GLSL Shaders Mod on your computer.
  • Navigate to your Minecraft game folder.
  • Move the mod (.zip file) to the .minecraft/shaderpacks/ folder.
  • Operate Minecraft and click on the mods button.

Download WorldEdit Mod 1.16.3/1.14.4 for free here:

WorldEdit Mod Free Download Links

Developer:
sk89q
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